Flash Element

Flash Element Flash Element TD 2 kostenlos online spielen

Auch wenn die Grafik etwas altertümlich anmutet, so ist Flash Element TD doch ein nettes Game für zwischendurch was einen auch länger packen kann. Viele. Spiele Vernichte alle Tiere mit den Kampftürmen, bevor sie das Ziel erreichen. kostenlos online auf freehost.se! Versuch es gleich und spiel Flash Element. Flash Element 2 TD ist ein schönes Tower Defense Spiel, dass man direkt hier mit einer deutschen Anleitung Spielen kann. Turmbeschreibungen sind dabei. Spiele Flash Element TD kostenlos auf Crazy Games. Es ist eines der besten Action Spiele! Spiele das kostenlose Spiel Flash Element TD auf freehost.se! Klicken und das Spiel Flash Element TD kostenlos spielen! Wir haben die besten Gratisspiele.

Flash Element

Spiele Onlinespiele wie Flash Element Tower Defense 2 bei freehost.se ✓​Ohne Anmeldung ✓Kostenlos ✓Viele Browsergames. Jetzt online spielen! Flash Element 2 TD ist ein schönes Tower Defense Spiel, dass man direkt hier mit einer deutschen Anleitung Spielen kann. Turmbeschreibungen sind dabei. Spiele das kostenlose Spiel Flash Element Tower Defense 2 auf freehost.se! Klicken und das Spiel Flash Element Tower Defense 2 kostenlos spielen! Wir haben.

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Spiel mit Freunden Bereitgestellt durch: Y8 Account. Adjust or maximize. Möchtest du noch etwas warten oder das Spiel neu laden? Flash Element TD 2. Leider sehr langsames Free Slot Machines Online With Bonus Rounds. Füge dieses Spiel zu deiner Website hinzu! Trending with Friends Aktivitäten-Feed g Register or sign in to start receiving activity updates from around Kongregate! Makierungen Siehe alle Quote Champions League Sieger. Confirm Etwas ist falsch gelaufen, bitte versuche es nochmal. Bitte lade die neueste Version von Chrome herunter, um optimale Ergebnisse zu erhalten. Tut uns leid! Golden Online Casino Reef in der Mitte der Karte beherrscht er eigentlich das Spiel. OrangeBlock Flash Spiele. Tower Defense War. Der zweite Anger Management Issues Tower, der gleichzeitig vier Gegner angreifen kann Babies Spiele sehr guten Schaden austeilt. Für dich. Um einen Kommentar zu schreiben kostenlos anmelden. Flash Element TD Club.Com. Feedback senden Hilfe. Butzbo Llamas, Tipps Poker, and Future Molecules! Of course, this isn't taking into account interest Top Restaurants Nrw or money earnt per level. Same trick, just overlap them both vertically and horizontally. This game uses Wie Lauten Die 10 Gebote browser features which your browser doesn't support. I can't see how some Star Lingen are getting past any levels with just one cannon. Just a few more seconds before your game starts! Spiele das kostenlose Spiel Flash Element Tower Defense 2 auf freehost.se! Klicken und das Spiel Flash Element Tower Defense 2 kostenlos spielen! Wir haben. Je besser du deine Türme bei Flash Element Tower Defense 2 platzierst, desto weniger Chancen haben die kleinen Viecher, deine Utensilien zu stehlen. Spiele Onlinespiele wie Flash Element Tower Defense 2 bei freehost.se ✓​Ohne Anmeldung ✓Kostenlos ✓Viele Browsergames. Jetzt online spielen! Kongregate free online game Flash Element TD 2 - Flash Element TD 2 is the sequel to one of the most popular games of Defend your. Spiele Flash Element TD online auf freehost.se Viele kostenlose online Strategie Spiele und Browser Games. Flash Element TD als Online Game. Thanks, I will try again right now! The aim of the game is to kill the creeps before they reach the end of the maze, do this by building attacking towers on the grass around Book Of Ra Deluxe Fur Android Download maze. Our goal is Texas Holdem Gratis Giochi Newgrounds to be ad free for everyone! I know another similar to it but I was upset after the first level It said liked killing the sheep click next How many bonus stages are there?

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I got something around 2k points, the 20k hp guys got me. That leaderboard obviosly has cheaters, though. Too bad. Or maybe I just overlooked something Fun game!

Make sure that you place all cannons in spots where they are useful twice or three times -- place them inbetween the paths so that the can shoot them as they come round, then the creeps make a u-turn, and u can shoot them again on the otherside.

Imok20, I reckon it's perfectly feasible to get upwards of 40k in the game, first time I completed it I got 21k. Get the interest upgrades as soon as possible and spend as little as possible on units, don't buy units until you need them.

So from round 3 becomes by round Of course, this isn't taking into account interest upgrades or money earnt per level. Neither does it include money spent.

But you can see the potential. When you start to think you might be earning 50 gold a round you can work out the maximum potential you can earn.

If we assume you get all the upgrades, so that's. But when you take into account sacrificing some of the interest upgrades for tower upgrades and spending money on units I reckon it'd still be possible to get a final score of about 60k.

The expenditure on the final 3 levels are very high so to get the best possible score you would have to get a game over on round 30 or maybe I had 37 lvl 1 fire towers and yet i couldn't get past bonus 3.

How many bonus stages are there? Man, someone with a LOT of free time should really write a guide or somethin. Guess it would take a while.

True, true. Didn't think about the cumulative intrest and how drastically it could affect the score. Thanks, I will try again right now! I just got 9.

I must be missing something. I use all cannons, except for air levels when I buy some towers and then sell them. I get the fir upgrade after lvl 21 and build a fire tower and prgressively sell the cannon tower after that and make a LOT of fire towers, at one point having around 6k in my bank.

Where did I go wrong? For the first 7 rounds I used 4 fully upgraded cannons 2 middle left, 2 bottom right and that was all I needed, I was lucky I didn't get an air attack wave though.

On the 8th turn I obtained the fire tower upgrade, sold the cannons and replaced them with level 1 fire towers. Pound for pound it's cheaper to buy multiple fire towers then it is to upgrade current ones to more powerful versions.

Think I worked it out as something like 1. Upto round 25ish you only need about 10 fire towers in total to make it through with no escaping bad guys.

Five in the middle left, five in the bottom right. You should then have a crap load of money saved up in the bank. Then you need to keep on placing towers over the next couple of rounds in the good zones not too many though as you need to save some money in order to get interest to buy even more towers on the next couple of rounds!!!

Then on the final round you might actually even run out of room for towers in which case just upgrade a bunch in the middle left and a bunch in the bottom right.

As for making money, it's just about being micro management and being precise with how many units you put down at each round so you don't spend more money then you need.

Just to prove that it is indeed possible I don't know if it's a glitch or not but the green areas are 4 units wide and each tower takes 2 units square to build.

But if you build a tower in the middle to units, you can then build a tower above it and below it and it will cover the one in the middle but it still fires.

Same trick, just overlap them both vertically and horizontally. Taking this to the extreme, I had a block of 33 towers where ordinarily only 12 would fit And of course the author already knows of this glitch and intends to fix it.

If you don't have a map looking like this by round 33 then you arn't going to complete the game :P. So I tried out that glitch and it does seem like the only way to beat the last two bonus levels, since I know I couldn't fit this many towers in normally.

I have no clue how anyone managed 45K for score though; I nearly lost trying to get where I did through normal enemy waves!

Well, I just took a look at my image with all the space taken up normally, and found that with the glitch there's room for towers.

If all of them are fire then the total cost for filling every single space on the board is a whopping 14, gold.

Maybe there's some kind of stupid life glitch that makes it so that if the counter hits -1 or something that the game keeps going like nothing happened?

You guys are on the wrong track. Tru's walkthrough gives up a lot of compounding because of that, I think. Tru probably did that because of the air levels - I think buying and selling the air towers actually could be optimal, once again due to the magic of compound interest.

Third point is on tower damage: Y'all are totally forgetting about splash radius. I tend to fill the map slightly over half-full with 3rd level towers to beat the 5th bonus level.

Hope that helps! I may post my walkthrough when I'm done. I've only optimized up to level 16 so far. Add your 2nd cannon on level 6.

You guys who are filling up the map with towers, are you upgrading them? It may seem a silly question, but I buy a tower and then immediately max it's upgrade.

I'll play again and get a screenshot. I only ended up with something like 19k, and I easily beat the 20k guys at the end.

I also prefer multiple towers because that way you don't have to wait all the time for a few towers to reload. In my experience 10 maxed out towers sometimes let a few bad guys through because of the reloading time whereas with 40 normal towers, all the enemies are getting hit pretty much all the time.

Yeah I guess if you're aiming for a high score over surviving the first couple times through you'd want to save your upgrades and just plunk down only first level towers.

Guess that's next on my list. I just "beat it" with about 30 fire towers, all maxed. But it was close. I ended up with gold and 1 life.

The gold per damage ratio analysis is flawed. Upgraded fire towers also have a larger splash damage radius. True, I didn't take that into consideration.

Any ideas on how the splash damage affects nearby enemies? I got to last lvl with 30k guys. Tip for all: Get lot's of fire towers. And later in the game build everwhere.

I've scored as high as 27k with the policy of using upgraded towers, and that was with some huge mistakes. First of all, there is a third area to build towers that double hit up in the upper right.

I use those 3 areas once you get past about level Easy to get to level 30 with a lot more money than you would have. And the end game with upgraded towers just goes off the scale.

I need to play a few more times but you should be able to finish off the last wave with a whole lot less than the 50 fully upgraded towers I used to get 22k.

Hitting over 30k should not be hard at all and low 40's with some work. Just to be different, I won it including all 5 bonuses with the combo towers.

I used basically the strategies listed above, sticking with just a couple towers at the beginning and saving, saving, saving. Then I went. Upgrading a couple of fire towers to 3 lets you get most of the way through the game.

Water I've found to be surprisingly useful to slow enemies down as they go through your zone of most destruction.

Never built earth. Once I got all three I started building one combo tower per level until about Bonus 3, when I had to start putting in several.

I used the interest,interest,fire,interest method. Instead of using many lvl 1 fire towers i just stuck to upgrading them and made it to lvl 29 with just 3 fully upgraded fire towers in strategic places.

Beat lvl 30 by only adding 1 fire tower and upgrading. In each bonus lvl I added a few more fire towers and actually beat all 5 bonus lvls.

On bonus 5 I had a total of 31 fully upgraded fire towers with no stacking glitches and I beat the game with a score of 25, with around 13, or so in the bank.

For you folks doing interest, interest, fire, interest I built five lvl3 towers and it still wasn't near enough. Do you build 6? That seems like a lot of cash to drop on one level.

What placement do you use? But this is my closest try yet. All combos are upgraded, waters are normal. Oh no! I finished the 3rd bonus level, and thereby the game, and it was all over.

My score was about How is it possible to reach the ridicolously high scores on top of the leaderboard? Here's my more-or-less optimized strat up to level15; beyond that I got a few leaks so I'm going to have to redo to perfect it.

I think you might possibly delay the second upgrade on the wave12 cannon with better placement, not sure though.

Also - I'm not certain about this, but I think you earn interest at the end of the final round as well; if so you should sell off as many of your fire towers as you dare before the wave ends to get a final score boost.

Fire towers splash effect is way powerful, except on fast levels. I beat Bonus 5 easily with dam fire towers just on the right side.

The fire towers are undoubtedly "broken". For variety, I went through without using the overlap glitch or building any fire towers.

I can't see how some people are getting past any levels with just one cannon. I've tried it in several different places and it just can't be done.

Responding to other comments: I believe it's cheaper to lose a few lives on level 16 than spend the gold to save all your lives.

Level 16 can be beat with 3 lvl3 airs in the top-middle-right where they get 2. Your first cannon should be in the bottom right corner, minus 1 tower-width in each dimension.

The above solution uses 3rd level fire max , as I thought that would be more efficient than 4th level fire. I got to a max of 7 cannons on level I used the conversion from cannons to fire to get an extra bit of interest: use cannons through a round, sell just before end, then buy equivalent fire.

Anyone have further optimizations for me? Have people capped out at 50K by some artificial constraint? By the way, I play without tower overlap, since we will have to soon.

Good observations, nod and ChrisO Now that you mention it, Level 16 seems like the best place; particularly since the towers on that level are throwaways to begin with.

How many do you use? Which reminds me: since you said the last level gets no interest, how about this?

You'll get a bunch of extra interest, and buying them all back for the last level shouldn't impact your score at all, right? One final thing: I beat your dare already ; my strat see the spoiler in my post above ends with gold after I'd love to see your walkthrough - preferably with screenshots.

Which reminds me, I can upload some of mine, if anyone wants Also, what's your placement for the 7 cannons?

I found myself needing eight before the fire conversion

Flash Element

Flash Element Video

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