1001 Video Games You Must Play Before You Die Suchformular
Videospiele, die Sie spielen müssen, bevor Sie sterben ist ein Videospiel-Nachschlagewerk, das erstmals im Oktober veröffentlicht wurde. Es besteht aus einer Liste von Videospielen, die zwischen 19veröffentlicht wurden und. Video Games You Must Play Before You Die | Mott, Tony, Molyneux, Peter | ISBN: | Kostenloser Versand für alle Bücher mit Versand und. Video Games You Must Play Before You Die bei freehost.se - ISBN - ISBN - UNIVERSE BOOKS - Video Games You Must Play Before You Die von Tony Mott Gebundene Ausgabe bei freehost.se bestellen. Video Games You Must Play Before You Die: c't 01/, S. | Videospiele, BÜCHER, , ISBN , Tony Mott.
Rund 35 Autoren haben zur Entstehung dieses Mammutwerkes beigetragen. Auf Seiten werden Computer- und Videospiele aus vier Zeitepochen. Video Games You Must Play Before You Die von Tony Mott Gebundene Ausgabe bei freehost.se bestellen. Video Games You Must Play Before You Die | Mott, Tony, Molyneux, Peter | ISBN: | Kostenloser Versand für alle Bücher mit Versand und.
John Teti Contributor ,. David Valjalo Contributor ,. Ben Wilson Contributor ,. Alex Wiltshire Contributor ,. Owain Bennallack Contributor ,.
Brandon Boyer Contributor ,. Jason Brookes Contributor ,. Jamin Brophy-Warren Contributor ,. Matthew Castle Contributor ,. Mike Channell Contributor ,.
Richard Stanton Contributor. For devoted gamers as well as those interested in groundbreaking graphic design, this is the first, most comprehensive, and only critical guide ever published to video games.
The video game has arrived as entertainment and as an art form. Get A Copy. Hardcover , pages. Published October 26th by Universe first published September 1st More Details Original Title.
Other Editions 7. Friend Reviews. To see what your friends thought of this book, please sign up. Lists with This Book. Community Reviews. Showing Average rating 3.
Rating details. More filters. Sort order. Jul 29, Jlawrence rated it liked it. It's glossy, nicely put together, fun to flip through, generally well-written, and most entries are accompanied by attractive color screenshots.
Some entries evoked nostalgia, and there's also a number of games I'd never heard of that I now want to check out because of their mentions here. This is stated in the introduction, and seen in numerous entries that give caveats about, say, an early game's primitive gameplay or graphics, but still note a game's historical importance.
Given this, there's a number of gaps and inaccuracies that take go beyond 'acceptable idiosyncrasies of personal taste on part of the editor' and into WTF land.
Adventure aka Colossal Cave was the first, well, adventure game ever -- an all-text, parser-based affair that invented a genre.
That genre had its commercial hey-day in the '80s thousands of titles published and is still sustained today with a very active fan community as "interactive fiction" see the documentary Get Lamp for a look at all that history.
Adventure's obvious influence is seen in how a number of other entries in the book reference it, even though it is sadly without an entry.
Ultima IV took the unprecedented step of being an epic RPG in which there was no grand baddie to beat. The game also established the the expansive geography of Britannia which remained constant through the series up to and including Ultima Online.
The original Adventure and Ultima IV are such oft-cited and obvious landmarks in the history of video games that leaving them out is somewhat akin to forgetting to mention Gilgamesh and The Odyssey when listing the great works of Western literature from the B.
Other head-scratchers: the entire contribution of Activision to Atari gaming being represented by H. All those game I've mentioned are totally uncontroversial as innovative classics.
These other omissions might be chalked up to its overemphasis on recent games in the overall selection pool. Then there are historical slips like not mentioning Steve Jobs and Steve Wozniak's role in developing Breakout for Atari, and saying that the Atari Adventure game was a translation of the Adventure game, when what was interesting about it was that it mutated the gameplay of that text adventure into a visual format, inventing the action-adventure genre paving the way for Zelda and beyond , making it real-time and changing all most every aspect of the original's content.
So, as a book that's fun for a video game fan to browse through, it succeeds. But as video game history or the super-cool reference guide it could have been, it falls short.
View all 13 comments. Interesting for a video games teenager but pretty biased and leans towards console gaming forgetting computer gamers like me.
For a second -- or, at least, the first chapter --, you may believe that this book will discuss games that influenced the next generation, from the very first pong all the way to the latest Mario.
Sadly, it doesn't. The whole problem is that the authors decided to use a chronological order instead of a topic order. Instead of going "this game introduced this feature" and then jump to the next which improved that feature, they go into games released in the 70s, 80s, 90s, s and s.
Well, the harm is that the chronological order doesn't offer, most of the time, the reason why a game should be played. I mean, yeah, maybe "Mario World" is not a bad game, but if "Mario World 2" just improves the old mechanics and have bigger maps, it's clear why the first shouldn't be in the list if everything from the first I can get in a better form in the second.
For example, when they talk about "Ninja Gaiden Black", the authors mention this: Barring a dodgy camera, Ninja Gaiden didn't have much wrong with it.
That didn't stop Team Ninja from obsessively tinkering with their masterprice, however, and in Ninja Gaiden Black they improved on what many fighting fans already regarded as the greatest fighting game of its generation.
Why would I play the first one when the second is everything the first one has plus more? Also, each game have three to four paragraphs.
The first is always something related to the game outside it: The company that developed it, some social remark at the time, something in the game culture Most of the Mario and Zelda games simply lack the "why".
You should play because This is why I'd prefer a topic order: Mario 1 introduced this, Mario 2 changed this into that It basically forces the list to have a reason instead of seemingly being a list of "I like it".
Also, research seems focused on "games I played" instead of "games that existed". For example, there is "Trine", which I can't call a bad game, but the mechanic of "you play several characters and just jump between them based on their abilities" I can backtrack all the way to "Captain Trueno" on MSX in -- and I'm not claiming that's where this mechanics appeared -- but omitting it seems too much laziness.
But, instead, games with the same mechanics but from bigger publishers are. There is even a game I played on MSX in the 90s that have the exactly mechanic listed in "Warioware Inc" but, again, not listed.
Heck, even "bananas. I have several books about video game history, but this is simply the best to me. There are both screen shots of all games and background information too, not to small or big or too little or too much.
Well done. I bought the paperback version which was the latest version, but I would have bought the hardcover version if it was available for my destination, but for this price range I might buy this book again if it gets updated in the future with a hardcover version.
If you have experience with I have several books about video game history, but this is simply the best to me. Those books are incredible too.
Get this book and one or more of the books by bitmapbooks and you don't need other books about games of the 70s and 80s.
Other books are nice supplements too and the graphics only art books are nice to look at too, but if you have to chose one book only, then pick up this book.
View 1 comment. Feb 20, Mike rated it really liked it. Great for nostalgia value and some inspiration to check out some stuff that I missed.
Strange focus on driving and sports games too Jun 28, Jonathan rated it it was ok Shelves: non-fiction , video-games.
I feel bad giving this book such a low rating, since I think it actually has really good intentions: provide an extensive list of video games that every person should play before they die.
As video games have grown as an increasingly important medium both in profitability and artistic expression , the conversation around what games "matter" is something worth having.
I'm even BSing a list of a "canon of video games" around on a Word document, something I'd love to really flesh out over time I t I feel bad giving this book such a low rating, since I think it actually has really good intentions: provide an extensive list of video games that every person should play before they die.
I'm even BSing a list of a "canon of video games" around on a Word document, something I'd love to really flesh out over time I think. Anyway, great intentions in this piece.
The main problem that lies within it is the fact that the scope is almost TOO large. A lot of games that aren't entirely necessary for someone to play, in my view, are listed with redundant reasoning provided on why it's "so great".
This isn't to say that someone should omit all 3D platforming games just because Super Mario 64 came out. That'd be ridiculous.
But just a bit more selection would've been nice. These sorts of books have been popping up for quite some time: there's a movie edition, classical recordings, albums, you name it.
I think they're a bit more of a novelty than anything else, so I might've been looking for more of a critical approach to games than this offered. I'll come back to it for reference definitely, but overall it really just serves as more of a history lesson than a critical approach to saying what games are "worth playing".
Jul 30, Harris rated it liked it Shelves: blanks-series , library-book , lists. Sure to spark conversation among people knowledgeable about video games, the work is less useful as an introduction to the topic.
While many of the titles chosen by the compilers are great games and evocative of the trends and evolutions of the technology, some are obscure to say the least, a few being only published in Japan, which can make getting a hold of them a bit difficult.
This is particularly true with the earlier titles. Still, Video Games can provide the reader with some nostalgic discussions and recollections of favorite games and recommendations for others that they might have missed.
View all 5 comments. Feb 23, Andrew Turcich rated it really liked it. Overall a decent survey of video games over time.
The one-page capsule review style works well for most games, is far too short for others, but tends to work ok overall. Feels like it gives a bit too much weight to many early smartphone games that would not be considered remarkable at all these days, but I suppose that's a natural consequence for a book that was issued in without benefit of more perspective on how the space would evolve.
Sep 10, Anna rated it really liked it Shelves: own , video-games , czytnik. I thought it's gonna be much more than that! But hey, they should put P.
Aug 10, Craig Powell rated it really liked it. A fun read with some great information and pictures. As all books about a still evolving field tend to do, this feels out of date on some postings because of newer developments or entries into a certain franchise series.
Yet for the older titles it has some great information and screen shots. I would have preferred maybe more pictures by making the large almost full page photos smaller and doing more collage smaller pics for every game instead of every few.
Definitely not essential and is skewed heavily towards modern gaming but there is something to be said about being recommended an absolute ton of games in one rather small book perhaps too small and heavy actually As times go on the second half of this book that focuses on onward looks more and more silly but it's still nice to read about these games for sure.
Nice to own but without a doubt not a 'definitive' list if one could ever exist and not without its issues. Awesome for development side cause it has inside some defining-genre video games plus its like a gamer Bible.
Aug 26, Heiki Eesmaa rated it liked it. Outdated, but still somewhat interesting. May 04, Xslayer rated it really liked it. Feb 25, Zach Koenig rated it liked it.
As such, there is very little room for "analysis" in this thick compendium. Thus, depending on what you are looking for in the book, it might perfectly suit your needs The trouble with me reading this book is that I'm not a complete die-hard gamer.
I like the classics and my own personal favorites, but other than that I'm pretty passive when it comes to new games.
As such, the entire premise of the book was a bit lost on me. I wasn't goi video games is A LOT of video games! I wasn't going to try all or even most of these games anyway, so I did a lot of swiftly turning pages just reading about my favorites.
That being said, this is a pretty impressive collection of games. Each individual will have their own gripes for me: no King's Quest?!
If you are a hard-core gamer and really want to expand your gaming frontier, this is probably something you will really get into.
Dispatched from the UK in 4 business days When will my order arrive? Amy Nebens. Steven Jay Schneider. Robert Dimery.
Tony Mott. Barry Stone. Guy Kesteven. Steven Price. Peter Furtado. Peter Boxall. Dominic Roskrow. Jenny Linford.
1001 Video Games You Must Play Before You Die Jump Into Retro & Indie! | Dein Retrospiele & Indiegaming PortalZunge raus, Gaumenschmaus! Refresh and try again. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and Xbox Online Spielen Kosten - games of the modern era that have become cultural reference points in their own right including Flugzeug Rennen selling series such as Halo, Grand Theft Auto and Resident Evil. Der Umfang der jeweiligen Beschreibung reicht von einer halben Seite bis zu einer Doppelseite. Indie Games. Buchbeschreibung Universe Roulett Spiel Tricks, Foto des Verkäufers. Währung umrechnen. Retourenschein anfordern. Darüber hinaus erfährt der Leser alle aktuellen Neuerungen aus dem Hause Apple. Average rating 3. In diesen Ausgaben werden praktische Tipps und neue Apps vorgestellt. Chris Baker The Visitor Games. Kieron Gillen Contributor. Klicken Sie auf 2. But hey, they should put P. Throw me down for Pac Man. Jamie Russell Goodreads Author Contributor. RunTheBrules Banned for use of alt account Member. Oct 27, 5, Aug 26, Heiki Eesmaa rated it liked it. I've played Phoenix but it was over 20 years ago. It's still a decent reference, and you could certainly do much worse when looking for a book Platinum Play Casino Promotion Code this; Klicken Sie Auf I can't really fully recommend it unless you are really into this kind of publication, or until a new edition addresses some of these issues. Feb 08, Ben rated it liked it Shelves: non-fiction.
Which means that the window for you to do everything is getting smaller by the day. Those holidays you wanted to take, those bands you wanted to see, and most importantly, all those video games you wanted to play.
But with the icy cold hand of your own mortality weighing heavier on your shoulder by the day, you're going to have to be selective about the games you scrawl hurriedly onto your bucket list.
After all, life's far too short to play Leisure Suit Larry or anything that was released as a tie-in to a movie, especially when there are so many titles out there that don't just make gaming a pleasure, but more or less make it an art form.
Some changed how people thought about their console, some changed how people thought about their genre, and some straight up changed how people thought about their own lives.
So here, for your reading pleasure, are the 20 video game titles you simply have to play with what little time you have left on this earth.
Amy Nebens. Steven Jay Schneider. Robert Dimery. Tony Mott. Barry Stone. Guy Kesteven. Steven Price. Peter Furtado. Peter Boxall.
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